
Fictional direction · NDA · Dashboards
Claimdesk
Claims sorted, not piled
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01 · The brief
Claims sorted, not piled
Show a credible interface without exposing a real client. Same craft level, clear journey, playable interactions.
02 · Inside the product
One scroll, one screen
Each section locks to the viewport — scroll naturally.

Sort the queue, don’t pile it
Triage the queuePriorities
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Triage the queueSélection
Claims sorted, not piled
Fictional tickets · local actions.
Activité
We clear P1s before coffee — no opaque pile.
Élodie · claims
Closing a case takes a second, not an email.
Bruno · mutual
03 · Playable prototype
Touch it
Click, filter, navigate — everything reacts. Nothing hits a real backend: it’s an intent demo.
- →Hero + below-the-fold sections (not just a hook)
- →Visual hierarchy and primary CTA
- →Information density vs readability
Water damage
P1
Glass claim
P2
Theft report
P1
Local demo — no data is sent.
04 · Same family
Other directions of the same type — to compare density and mood.




05 · What to look at
- 01Hero + below-the-fold sections (not just a hook)
- 02Visual hierarchy and primary CTA
- 03Information density vs readability
- 04Interactive states (hover, selection, feedback)