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Filmstrip

Studio · edit · Work pages

Filmstrip

Edits and trailers

Scroll to explore

01 · Studio · edit

A reel you actually play

Film studio — reel, chapters, selection.

  • 01

    Chapters

    Teaser, interview, cutdown — jump tracks.

  • 02

    Playback

    Play / pause + progress bar.

  • 03

    Pace

    You feel the edit, not just a poster grid.

01b · Engineering

Technical sheet

Stack, shipping and my role on this build — for recruiters and tech leads.

Technologies
  • Next.js
  • TypeScript
  • React
  • Tailwind CSS
Libraries & tools
  • Framer Motion
  • next/image
Deployment

Portfolio demo — front render, optimized assets

Role

Art direction · integration · motion

Context

Studio piece — visual direction & UI craft

02 · Inside the product

One scroll, one screen

Each section locks to the viewport — keep scrolling past the last screen to return to the brief.

Filmstrip
Filmstrip

Studio · edit

Chapters

Teaser, interview, cutdown — jump tracks.

PlaybackPlay / pause + progress bar.

Filmstrip

Directors & brands

The portfolio finally moves

Clients play the teaser before they scroll.

Maya · editor
Filmstrip

Launch the player

Fictional chapters · local controls.

Play the reelFilms

Back to the brief

You’ve left the demo screens — next: try it, then the craft notes.

03 · Directors & brands

The portfolio finally moves

Clients play the teaser before they scroll.

Maya · editor

We show three cutdowns without opening Premiere.

Filmstrip studio

04 · Reel

Launch the player

Fictional chapters · local controls.

  • Hero + below-the-fold sections (not just a hook)
  • Visual hierarchy and primary CTA
  • Information density vs readability
Visit the full site

05 · Same family

Other directions of the same type — to compare density and mood.

Pierre & Co — Architecture projects, laid out
Pierre & CoArchitecture projects, laid out
Lumière — Photo edit — wedding & print
LumièrePhoto edit — wedding & print
Folio — Client cases, cleanly presented
FolioClient cases, cleanly presented
Chambre — Interiors, photographed
ChambreInteriors, photographed

06 · What to look at

  1. 01Hero + below-the-fold sections (not just a hook)
  2. 02Visual hierarchy and primary CTA
  3. 03Information density vs readability
  4. 04Interactive states (hover, selection, feedback)

A project in this spirit?

Filmstrip — Edits and trailers | Ilyesse Hamcherif