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Filmstrip

Fictional direction · NDA · Work pages

Filmstrip

Edits and trailers

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01 · The brief

Edits and trailers

Show a credible interface without exposing a real client. Same craft level, clear journey, playable interactions.

02 · Inside the product

One scroll, one screen

Each section locks to the viewport — scroll naturally.

Filmstrip
Filmstrip

Studio · edit

Chapters

Teaser, interview, cutdown — jump tracks.

PlaybackPlay / pause + progress bar.

Filmstrip

Directors & brands

The portfolio finally moves

Clients play the teaser before they scroll.

Maya · editor
Filmstrip

Launch the player

Fictional chapters · local controls.

Play the reelFilms

03 · Playable prototype

Touch it

Click, filter, navigate — everything reacts. Nothing hits a real backend: it’s an intent demo.

  • Hero + below-the-fold sections (not just a hook)
  • Visual hierarchy and primary CTA
  • Information density vs readability
Visit the full site
Filmstrip

Local demo — no data is sent.

04 · Same family

Other directions of the same type — to compare density and mood.

Pierre & Co — Architecture projects, laid out
Pierre & CoArchitecture projects, laid out
Lumière — Photo edit — wedding & print
LumièrePhoto edit — wedding & print
Folio — Client cases, cleanly presented
FolioClient cases, cleanly presented
Chambre — Interiors, photographed
ChambreInteriors, photographed

05 · What to look at

  1. 01Hero + below-the-fold sections (not just a hook)
  2. 02Visual hierarchy and primary CTA
  3. 03Information density vs readability
  4. 04Interactive states (hover, selection, feedback)

A project in this spirit?

Filmstrip — Edits and trailers | Ilyesse