
Fictional direction · NDA · Work pages
Filmstrip
Edits and trailers
Scroll to explore ↓
01 · The brief
Edits and trailers
Show a credible interface without exposing a real client. Same craft level, clear journey, playable interactions.
02 · Inside the product
One scroll, one screen
Each section locks to the viewport — scroll naturally.

Studio · edit
Chapters
Teaser, interview, cutdown — jump tracks.
Playback — Play / pause + progress bar.
Directors & brands
The portfolio finally moves
“Clients play the teaser before they scroll.”
Launch the player
Fictional chapters · local controls.
Play the reelFilms
03 · Playable prototype
Touch it
Click, filter, navigate — everything reacts. Nothing hits a real backend: it’s an intent demo.
- →Hero + below-the-fold sections (not just a hook)
- →Visual hierarchy and primary CTA
- →Information density vs readability
Filmstrip
Local demo — no data is sent.
04 · Same family
Other directions of the same type — to compare density and mood.




05 · What to look at
- 01Hero + below-the-fold sections (not just a hook)
- 02Visual hierarchy and primary CTA
- 03Information density vs readability
- 04Interactive states (hover, selection, feedback)