
01 · Studio · edit
A reel you actually play
Film studio — reel, chapters, selection.
- 01
Chapters
Teaser, interview, cutdown — jump tracks.
- 02
Playback
Play / pause + progress bar.
- 03
Pace
You feel the edit, not just a poster grid.
01b · Engineering
Technical sheet
Stack, shipping and my role on this build — for recruiters and tech leads.
- Technologies
- Next.js
- TypeScript
- React
- Tailwind CSS
- Libraries & tools
- Framer Motion
- next/image
- Deployment
Portfolio demo — front render, optimized assets
- Role
Art direction · integration · motion
- Context
Studio piece — visual direction & UI craft
02 · Inside the product
One scroll, one screen
Each section locks to the viewport — keep scrolling past the last screen to return to the brief.

Studio · edit
Chapters
Teaser, interview, cutdown — jump tracks.
Playback — Play / pause + progress bar.
Directors & brands
The portfolio finally moves
“Clients play the teaser before they scroll.”
Launch the player
Fictional chapters · local controls.
Back to the brief
You’ve left the demo screens — next: try it, then the craft notes.
03 · Directors & brands
The portfolio finally moves
“Clients play the teaser before they scroll.”
“We show three cutdowns without opening Premiere.”
04 · Reel
Launch the player
Fictional chapters · local controls.
- →Hero + below-the-fold sections (not just a hook)
- →Visual hierarchy and primary CTA
- →Information density vs readability
05 · Same family
Other directions of the same type — to compare density and mood.
06 · What to look at
- 01Hero + below-the-fold sections (not just a hook)
- 02Visual hierarchy and primary CTA
- 03Information density vs readability
- 04Interactive states (hover, selection, feedback)



