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A patient journey without friction
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01 · The brief
A patient journey without friction
Show a credible interface without exposing a real client. Same craft level, clear journey, playable interactions.
02 · Inside the product
One scroll, one screen
Each section locks to the viewport — scroll naturally.

Health · patient journey
Medical onboarding without friction
- 1
Guided path
Need → for whom → next — three clear steps.
- 2
Triage
Urgent vs routine, without a 12-page form.
- 3
Next action
Appointment or call — the patient knows what to do.
94 %
postes pourvus < 45 j
4,9 / 5
satisfaction
6 mois
garantie
Less drop-off before the first visit — My parents got the journey without me explaining.
Start as a patient
Demo wizard · 3 screens.
Start03 · Playable prototype
Touch it
Click, filter, navigate — everything reacts. Nothing hits a real backend: it’s an intent demo.
- →Hero + below-the-fold sections (not just a hook)
- →Visual hierarchy and primary CTA
- →Information density vs readability
Step 1/3
Need
Local demo — no data is sent.
04 · Same family
Other directions of the same type — to compare density and mood.




05 · What to look at
- 01Hero + below-the-fold sections (not just a hook)
- 02Visual hierarchy and primary CTA
- 03Information density vs readability
- 04Interactive states (hover, selection, feedback)